Point1DLike<Numerical> |
Point1DLike.coordinate(ECartesianAxis1D axis,
Numerical coordinate) |
Gets a point with the coordinate on the given axis set to the given value, while keeping other coordinates
unchanged.
|
Point1DLike<Numerical> |
Point1DLike.coordinateByte(ECartesianAxis1D axis,
byte coordinate) |
Gets a point with the coordinate on the given axis set to the given byte value, while keeping other coordinates
unchanged.
|
Point1DLike<Numerical> |
Point1DLike.coordinateDouble(ECartesianAxis1D axis,
double coordinate) |
Gets a point with the coordinate on the given axis set to the given double value, while keeping other coordinates
unchanged.
|
Point1DLike<Numerical> |
Point1DLike.coordinateFloat(ECartesianAxis1D axis,
float coordinate) |
Gets a point with the coordinate on the given axis set to the given float value, while keeping other coordinates
unchanged.
|
Point1DLike<Numerical> |
Point1DLike.coordinateInt(ECartesianAxis1D axis,
int coordinate) |
Gets a point with the coordinate on the given axis set to the given int value, while keeping other coordinates
unchanged.
|
Point1DLike<Numerical> |
Point1DLike.coordinateLong(ECartesianAxis1D axis,
long coordinate) |
Gets a point with the coordinate on the given axis set to the given long value, while keeping other coordinates
unchanged.
|
Point1DLike<Numerical> |
Point1DLike.coordinateShort(ECartesianAxis1D axis,
short coordinate) |
Gets a point with the coordinate on the given axis set to the given short value, while keeping other coordinates
unchanged.
|
Point1DLike<Numerical> |
Point1DLike.normalize() |
|
Point1DLike<Numerical> |
Point1DLike.scale(byte scale) |
|
Point1DLike<Numerical> |
Point1DLike.scale(double scale) |
|
Point1DLike<Numerical> |
Point1DLike.scale(float scale) |
|
Point1DLike<Numerical> |
Point1DLike.scale(int scale) |
|
Point1DLike<Numerical> |
Point1DLike.scale(long scale) |
|
Point1DLike<Numerical> |
Point1DLike.scale(short scale) |
|
Point1DLike<Numerical> |
Point1DLike.x(Numerical x) |
Returns a point with the x coordinate set to the given value, while keeping other coordinates unchanged.
|
Point1DLike<Numerical> |
Point1DLike.xByte(byte x) |
Returns a point with the x coordinate set to the given byte value, while keeping other coordinates unchanged.
|
Point1DLike<Numerical> |
Point1DLike.xDouble(double x) |
Returns a point with the x coordinate set to the given double value, while keeping other coordinates unchanged.
|
Point1DLike<Numerical> |
Point1DLike.xFloat(float x) |
Returns a point with the x coordinate set to the given float value, while keeping other coordinates unchanged.
|
Point1DLike<Numerical> |
Point1DLike.xInt(int x) |
Returns a point with the x coordinate set to the given int value, while keeping other coordinates unchanged.
|
Point1DLike<Numerical> |
Point1DLike.xLong(long x) |
Returns a point with the x coordinate set to the given long value, while keeping other coordinates unchanged.
|
Point1DLike<Numerical> |
Point1DLike.xShort(short x) |
Returns a point with the x coordinate set to the given short value, while keeping other coordinates unchanged.
|