Class FcBreakProps

    • Constructor Detail

      • FcBreakProps

        public FcBreakProps()
    • Method Detail

      • getBreakTarget

        public NodeKey getBreakTarget()
        Returns:
        Target node for the break statement. The node with that target is stops execution and transfers control back to its parent. When null, the target is the closest loop relative to this node.
      • setBreakTarget

        public void setBreakTarget​(NodeKey breakTarget)
        Parameters:
        breakTarget - Target node for the break statement. The node with that target is stops execution and transfers control back to its parent. When null, the target is the closest loop relative to this node.